A Mighty Pirate’s Blog

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Monkey Island is back, and I am in tears of joy

June 1, 2009 · Leave a Comment

Screenshot from Tales of Monkey Island.

Today has to be one of the greatest days in my “nerd” life. Monkey Island has come back. First and foremost they re-releasing Secret of Monkey Island in Hi Def for XBLA and PC, with voice overs from  Monkey Island 3 star Dominic Armato as the voice of Guybrush Threepwood. This alone would be enough amazing news to have me in a fit of joyous tears, but to top that off tell tales games has announced episodic games for a new Monkey Island series, which I have already pre-ordered within the first 5 seconds of seeing this announcement.

http://www.telltalegames.com/monkeyisland PRE ORDER THIS NOW If you have any idea what is good for you.


Screenshot from the upcoming XBLA/PC remake of “Secret of Monkey Island”

Today is the greatest day in nerd revival. Thank you Ron Gilbert, Michael Land, LucasArts, Steve Purcell, and Tell Tale Games for making my dreams come true.

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Weekend Media Update

June 1, 2009 · Leave a Comment

So the big watch of this weekend was Oscar Winning flick, “Slumdog Millionaire” when I first heard about the premise of this, I thought this movie looked uninteresting. However with everyone praising it I finally got around to renting it on blu-ray and was totally blown away by the special affects and space battles….jk but seriously it was a fantastic film with a great story that made you really look at how one person struggles over adversity to achieve something greater, aka “their destiny.”

I also watched “My Bloody Valentine: 3D” however I did not actually watch it with 3D glasses, which is a shame because this subpar movie really needed any gimmick imaginable to distract you from how horribly crappy it was.

Also knocked out Seth MacFarlane’s Conclave of Cartoon Comedy which was basically all the flash back moments of Family guy in all its R-Rated glory, however a lot of the jokes just left me feeling uncomfortable for watching it.

On the video gaming note, I got in some more Killzone 2 multiplayer on my ps3 ranking up my soldier to Captain and unlocking some pretty cool abilities.

For the I-phone I picked up Trixel and Zedonia. Trixel was a simple yet addicting puzzle game with a lot of fresh and original twists to pattern matching. While Zedonia is a SNES Zelda style Action-RPG which is quite addicting and well designed for the I-Phone. I highly recommend both games as they are relatively cheap, 99 cents for Trixel and 6 dollars for Zedonia.

I also ended up finishing my book by Max Brooks, “How to Survive a Zombie Attack: Survival Guide” which was absolutely brilliant and hilarious all at the same time, a must read for anyone who is a fan of the Zombie genre.

I also rented the new Bionic Commando remake from Capcom/Grin that remakes the classic NES game(and xbla/psn remake) that was AMAZING, however as neat it is to see this 3D Remake of a 2d classic, this game falls short in a lot of places. It is basically a violent swing(spider man-esque) style game with a solid swing mechanic but overall boring and frustrating gameplay.  So far I have played only a few hours, and not sure if I’m willing to deal with the frustration enough to finish it.

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Weekend Media Update

May 18, 2009 · Leave a Comment

So here is another update of all the media I consumed this weekend, and what I thought about it.

Star Trek

So I finally was able to see Star Trek the new movie by JJ Abrhams(LOST,Cloverfield). The wife had to study and did not seem very interested in seeing the movie, so I had to go by myself and sit in a theatre with the 55+ crowd, during a 4O’Clock weekend showing.

I have to admit now that I am a huge Star Trek fan(for the most part.) I grew up watching Star Trek: The Next Generation as it aired and had books,posters and collectibles, I was a huge fan of all the original Star Trek movies I-VI, and watched the original show on re-runs occasionally with my grandpa. As I got older, I ended up watching Deep Space 9 on DVD after the show’s run was over, I to this day think it ended up being the best of the Star Trek series. I gave Voyager a try however lost interest, and never gave Enterprise a shot, because by that time I had moved on to more interesting science fiction.

So now you can see that I am a pretty big fan, however I am not a fanatic. It definitely has waned off the past decade my appreciation for the series.  However Star Trek the movie was everything that I wanted it to be and more than I could of ever hoped for. I don’t want to give spoilers, so I will refrain from in-depth details, but the Character development and choice of actors was nearly flawless, I had a few characters I had to get off previous show/movie persona’s to except but I think everyone exceeded my expectations as to there ability to fit into the Star Trek universe.

Ultimately the plot of this movie and the villains were unimportant, and strictly away to deliver on character development for the Star Trek cast. This movie must be followed up with a sequel to ultimately be successful in the long term. They build great characters and now it is time to use them again in a film where the plot can be more focused. I highly recommend this movie to ANYONE, Star Trek Fan or not.

Other Movies:

Wonder Woman – 5 Stars
Taken – 3 Stars
College – 3 Stars

Lost: Season 5 – 5 Stars
The Office Season 5 – 5 Stars

Video Games

I also played Far Cry 2 for the playstation 3, I am about 25% through this African “Blood Diamond” style FPS, it is definitely a gorgeous game with some really cool aspects. I hope I can complete this game but with upcoming games like Infamous coming out, I am not sure I’ll be able to avoid distractions.

I also picked up Peggle for the I-phone, because you just can’t get enough Peggle.

I played the Plants vs Zombies demo on Steam, and will be picking that up next weekend for 9.99.

And to top that off I Purchased Strong Bad: Episode 1 on WiiWare and gave that a whirl.

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R.I.P. Xbox 360 (November 2005 – May 2009)

May 2, 2009 · 2 Comments

I have had a few scares in my life times with my XBOX 360 during its adolescent years, where I thought I had lost it forever. However with a few tricks and kicks I was able to keep my beautiful young maiden of gaming power going, churning out beautiful wonderful 3d experiences and streaming experiences to my entertainment pastimes. 

Now, as you can notice by the date, you realize that I have a launch XBOX 360, I am…was one of the few people left whose original Xbox survived this long without repairs. I was almost at 5 years!  where the extended warranty only covered 3 years of the consoles life span. So I was past my expiration date in 2007 and living on the edge ever since.

Yesterday when I was setting up my new RangeMax Dual Band N router to improve the internet connection in my house, I tested all my systems to make sure I was able to connect to the internet and enjoy the more girthier bandwidth that this new router endowed on me. My Xbox buzzed on like it did every night I came to play with it, I was able to download the new Wolverine Demo at blazing fast speeds, excited for the weekend opportunity in front of me, to sit down for some good ol’ gaming. So as I woke up this morning, finished setting up the rest of devices in my house(office pc/wii) I decided I would take a few moments to kick it with Wolverine.

I sat on my couch, pressing the Xbox button on my wireless remote controller…..my HDTV still waiting for its SIGNAL….hmmm…did I possibly unplug it when moving all the cables around? I pressed the button again to be sure I hit it, but the lights of the remote controller betrayed me as It was telling me..”Hey Man i did my job….stop pressing me, I’m on already…”. I panicked…my heart raced as I already knew the infliction has struct that I have been fearing for years. I slowly made my way to my Xbox, which is tightly tucked away behind my TV to make for a cleaner appearance in the family room.

There it was…staring me in the face…..DEATH..never have I been so close to complete emotional break down, I tried to tell myself that my Eyes deceived me and these three red lights were nothing but an optical illusion. I disconnected all the cables and replugged them in hoping that it was some sort of loose video feed connection causing my Xbox to react irrationally. No luck…..my Xbox was ice cold with death..the not even the drive spun up…nothing but a glowing red orb of pain and suffering….my Xbox has died.

What happened in the next hour or so was a blur as I sat on my couch cradling my lost son in my arms…rocking…rolling..maybe my love would bring it back to life…I’ve seen 101 Dalmatians sometimes all you need to do is rub it a bit….i hoped…..wastefully. If I was not man, my cheeks would be full of tears, however I knew that in the darkest hours of my life, I had to remain strong…could Liz see me in such broken state and still have hope for a bright future…the answer is no…strong I must remain.

In the end..my Xbox served me and its country proud, always providing me with entertainment on those rainy..and even sunny days. It never complained, it always knew what it had to do, and boy did it ever do it. So I just want to say that XBOX I loved you, and will always love you, and yes. you will be replaced, but not forgotten. In the mean time….your brother and sister PS3 and Wii will have to try and fill the void in my heart and soul.

Goodbye.

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Valkyria Chronicles a refreshing masterpiece

April 29, 2009 · Leave a Comment

So I have posted about a playstation 3 game before called “Valkyria Chronicles” a few times already. After finishing it last night, I am proud to say it is one of the most refreshing if not best games I have played in the last 15 years. The game has a unique game style completely original(or at least to my knowledge) gameplay and beautiful art style.

There is a few key things to this game that really made it stand out to the rest. One as you can see above is the beautiful sketch/shaded art style that was used for the game. it is freshly original and absolutely stunning to view. All of the characters felt fresh, with a definite ode to the Japanese art/manga styles, yet shown in a brand new way.

The next great point of the game was the Characters of the game. The characters that were mainly represented was that of the individual members(core) of Squad 7, the Gallian Militia squad of citizens made soldiers who joined up to fight for there countries freedom. They characters showed true emotion and human characteristics more than the typical video game. There was prejudice, hate, love, fear, and true friendship displayed by the games narrative. This really brought the story together for me and made me feel like I was truly part of the Squad.

The third and most important factor of course was the unique and refreshing game play. The game offered what in reality was more than one way of being successful. There was the deployment stage(strategy) which you positioned your characters and what type of character(sniper,scout,machine gunner,anti-tank,tanks,engineer/medic) into specific starting places on the map. This allowed you to plan your starting point. The next of course would then to choose what character you wanted to take control of first, with a limited # of character movies per turn. This allowed you to use multiple characters, or a single character multiple times(but with penalty) and move your units to face the oncoming attack forces. Then when you picked the character in which you are ready to play you would then go into a first person mode, complete with enemy cross fire with a limited amount of moving you can do before you are forced to perform an action or end a turn.

It all sounds very different yet it led to a great and interesting way of playing a game none other than I have ever experienced. If you own a Playstation 3 I highly recommend that you purchase this game, there is even a demo on PSN that you can download to try before you make your decision. They just released some downloadable missions for this game and I am going to be checking those out soon after, as any additional experience I can have with this game is a good one.

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Digital Relationships and Analog Emotions

April 19, 2009 · 2 Comments

In order to better present my argument I am first going to define what I mean by “Digital,” “Digital Relationships,” “Analog,” and “Analog Emotions.” I think it’s important for the sake of this discussion to define said terms in order to better connect you to the current state of my belief.

“Digital” as per the way I am going to use it, will be defined by “virtual and online,” a state of One’s and Zero’s that are distributed through the internet(system of networks) and only interpreted via some sort of medium(monitor, cell phone display, TV, and possible other devices.)

“Digital Relationships,” means relationships held but not necessarily originated from the internet. Example: A friend from college who you no longer keep in contact with via phone, in person, but in virtual presence only, using such mediums as (Facebook, MySpace,  Email, Blogs, etc.)  This may also include friends of friends, people you may know through others but do not consider to have a personal relationship with, only a “digital’ one.

“Analog,” a pattern/wave something that cannot be conveyed digitally. Some may say that Analog is an organic/natural experience only, can only be captured through the 5 senses. Due to the fact digital is composed of ones and zeros, and there is no transitory state, nothing even audio cannot be translated 100% accurately in the digital realm.

“Analog Emotions,” the idea is that emotions are Analog in nature, and cannot be completely translated into a digital medium. There may be interpretative and translational methods to improve understanding of emotions, but the core feeling can never be conveyed without tone,pitch,facial expressions,body language, etc.

So now that I have defined the terms used in the subject of this piece, I would like first to address the problem.

The problem: People are relying more and more on maintaining digital relationships with one another, whether it be business, personal or a mix of both, using the internet. This then factors in on the communication of emotions via this digital form causes misinterpretation of emotions, because the digital medium is unable to convey an analog “expression.”

So now we have addressed the problem in a general sense and I will continue to produce evidence and examples to support my observation of the above problem. The Digital Relationships maintained between people are increasing, millions of people are joining social networking groups such as MySpace and Facebook each year. With the rising numbers means less personal communication through traditional means(voice,in person) and more communication in digital means(twits,email,”wall posts.”)  What use to be a phone call 10 years ago to a friend to see how they were doing, a conversation in which most likely lasted 5 minutes to an hour, has now become a one to three sentence blurb on a semi-public forum(whether it be public in regards to facebook networks, or public in the sense of the unsecured side of the digital network, and lack of privacy.)  There is also a gaining sense of insincerity in such communications, because the lack of effort it takes to initiate a query onto ones Digital friend.

So even thou from the get go, it seems there is a barrier to cross in just the formation and maintaining of Digital Relationships that already cannot seem to simulate traditional means. Now I am willing to admit that maybe what I deem traditional is no longer relevant in the “evolving” digital age, but I will argue soon that I believe that is not a good thing, nor productive for relationships in general.

So if we ignore some of the said drawbacks of a Digital Relationship that are more obvious, it brings us to one of the more frequent uses of the Digital realm, and relationship management, and that is conveying a sense of emotion. I use the term emotion to convey all senses of the word, whether it be humor, sadness, anger, happiness, anxiety, etc. One may simply be using this new forum as a way to communicate a joke, or to just let someone know how angry they were at the man who bumped into them on the way to grabbing a cup of coffee at Starbucks.  So what I will need to do, to enforce this statement, is to give an example (which by using digital form should be reinforced.)

Example A. Medium: Facebook Status update, “Wife and I had a fight today about what to have for dinner”

Example B. Medium: Public Message Post on Friends page:  “Congrats on getting engaged, im so happy for you!!!!!!!! lolzer”

We will start with the emotions express in Example A. Now some people know my relationship with my wife and I very well and also know how we interact with each other. However some people in my digital network of relationships may not understand my real life relationships and misinterpret. Why does this happen? First of all I would like to identify that in this generic update there is no tone,pitch,facial expression, exaggeration, etc attached to this.

Why? because the written language does not allow a simple way to communicate those emotions without speaking in the third person. You simply cannot identify those analog emotions in generic first person prose. You can attempt to emphasize words with using italics, bolds, underlines and other literary methods but none that have any general consensus on how they will be interpreted by the general educated public.  I may of been saying that in my head or in person that we had a fight. What I really meant to convey is that we have very different tastes in food, and we didn’t have a serious fight, but one in jest. This is because if you knew our relationship you would know how different we are when it comes to food, and how that adds to the dynamic of our relationship.

The typical response seen to these updates, are peoples response, in a completely digital way. “Are you guys ok?”, “Why were you guys fighting over this?”, and “If you need to talk to me, just send me a message, ok?”. The very structure of emotional connection is being jeopardized by this sorts of responses, especially when sincerity is lacked in all inquiries. If there was anyone of serious concern, Would you use such a time latent response medium to find the answer to your question? or would you approach it from a more direct, immediate response method? I would assume that if you truly cared, it would be the latter.

Moving on from the first example, we will tackle the implications of the second example.

Example B. Medium: Public Message Post:  “Congrats on getting engaged, im so happy for you!!!!!!!! lolzer”

This example is a more realistic as a variation of this has occurred to me personally when I was joking around with someone who normally in the real world understands my sense of humor.  I used it in reply to another comment left by the original recipient, which in my mind my logical sense to follow up with, especially including the LOLZER, which is obviously rooted from LOL(Laughing out Loud) and added the “zer”, for my own personal touch.  What we forget about the digital medium especially with relationships is that people use these  mediums as a way to connect all sorts of digital relationships and allow you to view the communication between two individuals. Which allows it to be open for communication or even intervention.

So what is normally just a friendly joke between two real life friends, turned into something of a dramatic escapade. The reason for this is the inability to filter who perceives this and who else may be on the other end of the digital relationship, and who they are sharing this information with. Personally I do not have any immediate family on my “facebook” but mainly friends who understand who I am and how I interact with others. What I forgot, and I believe whole heartedly was not my fault at the time, is that others use these mediums to connect to people that they already have full real life access to 100% of the time, such as parents and siblings. I may disagree with the fact that people are using this medium to connect to people that they are already essentially connected to in real life(such as parents, brothers and sisters, etc). However it doesn’t make it any less real that it is occurring more frequently.

What this leaves is people not born of the internet and digital age who use a medium in which they do not fully understand, nor know how to interpret its new language. What I mean by language is internet communication methods such as using LOL, Italics, Bold, and other acronyms that may symbolize something more that what is stated in the language itself.  This leads to  the family feeling that they have been undermined by their own close and personal relationships because they are finding out, what should be sensitive information from others and not directly from the source. Which if it was actual factual information would be very hurting emotionally and possibly violating of ones trust in said relationships.

So as you may or may not see, I feel above is a new problem being faced by relationships in this new digital age.  However is there a real solution? I would like to think that we could learn from our mistakes and go back to a more traditional way of communication and developing relationships, however as we evolve digitally, we seem to be devolving  in  our analog ways. As digital forms evolve, and we rely less and less on text based communication we may be able to overcome some of these hurdles, however I think it is a real problem, that does not seem to be going away, but instead growing in size and measure. A lot of people communicate digitally, and If anything comes from this article, I would hope that it is an extra amount of thought going into the way you wish to present yourself and communicate with others around you.

So is there meaning to digital relationships with no analog counterpart, pure digital experiences that never bubble outside of your terminal? Well that is for you to decide and think about.

Update: I make this update, after I have had some responses from close friends. I took out IM, because that is away for immediate response and conversation and also allows for you to respond, and explain if there is any misunderstanding in communication. I communicate with many of close friends this fashion, and our relationships aren’t fake or any less prudent, it just happens to be a cheap and easy way to communicate. It is probably the closest digital communication method you can get to analog as it happens in real time.

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Infected Brains Project and Festivious Fist Frolics.

April 15, 2009 · Leave a Comment

So if anyone has not been following my twitter/facebook status, or reads my blog, they may not know that I have founded with my friend Will, a game studio. The name of this game studio is Infected Brains Studio and it is currently developing a title for Windows(XP/Vista) and Xbox Live Arcade. As far as what type of game and how it plays, has not yet been released to the public(so stay tuned!) however the game design has already undergone progress. I am really excited about the team that we have started putting together and think that some really cool stuff is going to come out of this.

I picked up some books on C#, XNA and Game Design that have helped me get a grasp on the core understanding of game development. I am now taking idea’s that I have had and trying to make them finally come to life.

That explains part 1 of this current blog post title, but you may be wondering, what is a Festivious Fist Frolic? Well, I’ll tell you, It is a fist bump, knuckle knock, “pound”, or whatever you call two grown men smashing there closed fists together from a forward thrusting motion(not down/up directions).  Why am I bringing this up? To be honest I really don’t know, but somehow I got on the conversation of how some people just look to be accepted, and one of the ways to make someone feel like part of the group/team is to thrown them some knuckles, brown,pink,white,yellow,green, don’t matter the knuckle to knuckle action is universal for acceptance and celebration. I think that a lot of people disregard the knuckle knock fist pound as something for only “tools” to undergo, however I think after much scrutiny that they are simply doing what is natural to the human species, and that is fist to fist appreciation.

So before you judge someone for there fist pounds, and think of how excluded you feel, throw that fist out in the air, and scream, “Dood! Hook me up with a pound brah!”

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@Facebook, #Fail

April 13, 2009 · Leave a Comment

LOLZ!!!!ROFLMAO!!!! Facebook in my opinion maybe proof of the complete failure of modern societies ability for interpersonal communication. There is one thing the Internet will never be able to achieve, and that is emotion. It is literally impossible to relay emotion without expression or tone.

You can say, for example “I hate JIM.”  And read literally, one can only assume you literally hate JIM, the statement has now become open to interpretation. What could of been joke towards JIM, now is interpreted by others that you literally hate JIM, and something of epic proportions has now been made of your simple statement.  This leads people to ponder “Why do you hate Jim, and what has Jim done?”

Unfortunately most people don’t actually care about you, nor what implications “hating Jim” actually may have on your existence. Instead like blood sucking leeches they only want the sweet nectar of the drama and self entertainment it may bring to there otherwise meaningless and most likely pathetic existence.  They would like to know, what has occurred to bring you to such statement, not because they want to understand you as a person and by that enrich the bonds in which you may share with them, but instead be able to look upon you with eyes of judgment as if you were some sort of entertainment medium for them to enjoy.

Sadly this shows one of the weak points of human existence, and that is satisfaction in the misery of others. Due to the rising levels of low self esteem and self worth in the world, many people need to experience the misery of others to feel any sort of self meaning of there existence.  This leads me back to my problem with applications like Facebook (not that I not a user of this, I however am not the problem). Due to the limited size of “statuses” people can never truly put the whole story, unless of course its linked to a personal blog or write up, this leads many people to need to seek out more detailed information about ones away status, so they can truly divulge personal satisfaction from misery. One may feel happy to see the miseries of others in ones status message, but usually that is not enough. This leads to the inevitable follow up, “What’s wrong?” message.

I wonder how many people truly care about “What’s Wrong” and if they did why would they use such a delivery message such as the internet to follow up on finding that information out. Everyone has cell phones or home phones these days, so instant communication and showing you care is nothing but a dial away, so responding with a lazy message, or text just shows another level of your actual disinterest in what is actually going on. Instead it proves to the theory that your not even willing to put effort into your gathering of entertainment and feel that it should be delivered to you, with minimal effort.

There is not many solutions to this problem I think it is a common flaw in the human race, to wide spread to remedy. It is also a common characteristic of the internet generation, one more lack of emotional connection and needless gratification to improve ones self image.

So all I can recommend is that if you really care, pick up a phone and make a call, anything else is just an obvious attempt at mindless entertainment.

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Developer Diary #1

April 7, 2009 · Leave a Comment

So as part of the Infected Brains development process, I want to share with everyone the things we do here in the studio and working on the game. However being that this is very early in development cycle, there is not as many exciting things to share. So that being said I do want to talk about some of the things about games that have inspired me to start building one of my own with the help of my great team and friends.

Growing up I was definitely a child who was able to play alone with my imagination as my guide with no need to have anyone there with me(I however was not a loner, just self-sufficient). I was able to use my imagination with bare necessities whether it be a pad and paper, and me drawing the battles of space out before me or simply a few Lego dudes and some bricks of possibility. So all of this left me to always dream big, and escape away into my imagination, and very often my day dreams. However it wasn’t until video games were the stuff of my dreams finally became an interactive reality, whether it be Super Mario Bro’s on the Nintendo or playing a swash-buckling pirate “Guybrush Threepwood” in Monkey Island on my cousins 286 PC.  …Read More at InfectedBrains.WordPress.com

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“Infected Brains”

April 6, 2009 · Leave a Comment

InfectedBrains.WordPress.com

more details coming soon, enjoy.

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